The Crypt Community Game Dev Team

What's a horror community without horror games?  A crypt with no tombstones.

Our goal is to help connect you, the minds behind the nightmares, with the souls who stream them. As a community with hundreds of horror content creators, we have plenty of victims just waiting to team up with horror game devs to create scares and share screams. The Crypt Community is a place where devs and creators can come together to amplify their work, foster collaboration, and a create a community where horror thrives.

Our Game Dev Members

Authogin

Game Developer Authogin.

Creators of:

Confabulation

Confabulation: Homestead

Buried

The Gravedigger

The Anomoly Experiment

Blue And Red Games

Game Developer Blue and Red games.

Creators of:

Ghost at Dawn

BrocBois Games

Game Developer BrocBois Games.

Creators of:

Alpen Ghoul: Prologue

A.M. Demo

Cathedral Studios

Creator of:   The Bornless

At Cathedral Studios, our team of experienced game developers are committed to pushing the boundaries of what is possible in the world of gaming, and we are constantly exploring new technologies and techniques to enhance the player experience. We are particularly focused on adding depth and complexity to our stories and gameplay mechanics, creating games that are truly one-of-a-kind.

But above all, we believe in the power of storytelling. We strive to create games that are not only fun to play but also thought-provoking and emotionally resonant. 

Our goal is to inspire our players to think, feel, and explore in ways they never have before.

CDG

Game Developer CDG

Creators of:

The Bunnyman

Chreseeba Games

Game Developer Chreseeba Games.

Creators of:

Inside The Labs

Unpossess: Exorcism Simulator

Cold Chop Studios

Game Develooper Cold Chop Studios.

Creators of:

Pinewood Valley

DalaKoala Games

Game Developer DalaKoala Games.

Creators of:

Partum Artifex

Deer Dream Studios

Game Developer Deer Dream Studios

Creators of:

Cooking Companions

Dread Weight

Dread Passage Studios

Game Developer Dread Passage Studios.

Creators of:

Mannekin Hessler Storage

Hotel Room Haunting

Eyes Out

EYES OUT is a new arthouse game development studio in Los Angeles, forged from a fusion of visionary exploration and musical collaboration between veteran game designer Cory Davis (Spec Ops: The Line) and Robin Finck (Nine Inch Nails). The team is comprised  of passionate world-builders and storytellers who believe in the powerful synesthesia that emerges from music, narrative, and interactive experiences.

SLEEP AWAKE:  Led by Cory Davis (Spec Ops: The Line) and Robin Finck (Nine Inch Nails) comes a first-person psychedelic horror set in the far future, in the last known city on Earth, where people risk losing their souls if they fall asleep.

FreakZone Games

Game Developer FreakZone Games.

Creators of:

The Rocky Horror Show Video Game

Terror In The Corn

Hammered Crow Games

Game Developer Hammered Crow Games.

Creators of:

Dark Tides

Haunting Humans Studio

Game Developer Haunting Humans Studio.

Creators of:

Who Are You!?

The Amanda Roswell Project

Lunar Tale Games

Game Developer Lunar Tale Games.

Creator of:

Phantom Hysteria

MiroWin Games Studio

Game Developer MiroWin Games Studio.

Creators of:

Bureau Of Contacts

Bureau Of Contacts: Mansion

Body Records

NonNobis Games

Game Developer NonNobis Games.

Creators of:

Dirge

Pseudo-Psy Studio

Game Developer Pseudo-Psy Studio.

Creator of:

Pseduo-Psy Play

Puke and Guts

Game Developer Puke and Guts.

Creators of:

Run For Your Life

Risky Biscuit Games

Game Developer Risky Biscuit Games

Creator of: SOS: Forgotten Planet

Sakura Studios

Creators of:  The Ghost Of Nichishima

Newly launched Indie game studio from England, now based in Hanoi, Vietnam. We are currently a very small team with a passion for games and oriental culture. 

After a decade of helping people make games, it's time to start turning our ideas into reality and we hope you follow us on this journey!

Our love and passion for games has led us to wanting to bring our own experiences to the world. We aim to bring classic experiences such as arcade games to an easy to access platform. Immersive and intense, story driven horror games and our own take on the JRPG genre. 

Swain Games

Game Developer Swain Games.

Creators of:

Deathwatchers

Undying Joy

Creators of:

Playback Trauma: In Sickness

Playback Trauma: The Beach

Playback Trauma: The Dog

The entire reason I started making horror games was a combined effort between the absolute nightmare game Outlast and my own experience. One night walking around at about 3AM at the Jersey Shore I was making my way towards the beach to have a stroll by the ocean. To get to the beach there's a wooden walkway and a single street lamp illuminating a couple dozen feet until there's a dropoff where the darkness swallows the light and it's near impossible to see beyond it. As I stood under the light and prepared to walk out to the beach I saw a shadowy figure at the end of the lamplight walking towards me and I decided to run straight back to the house right there.

After that, I realized I'd never seen a horror game about the beach and I was so obsessed with the night vision camcorder from Outlast my first horror game combined both of those. Now an entire universe has been created from that first game and I'm so excited to expand on it in further stories and games :) 

  • Jonathan

Valko Game Studios

Game Developer Valko Game Studios.

Creators of:

Labyrinthine

Cryo

Weforge

Game Developer Weforge Studio.

Creators of:

Macabre